JOB DETAILS

Principal Game Designer

CompanyTechland S.A.
LocationWarsaw
Work ModeOn Site
PostedApril 21, 2026
About The Company
Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light franchise. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!
About the Role

Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Job Description

We are looking for a Principal Game Designer to serve as a key partner to the Game Director. This role is designed for a highly experienced professional who wants to shape the core of our project by working in close, active collaboration with the Director and the broader development team.

This is a role for a leader who excels at bridging the gap between high-level creative vision and daily production. You will act as a primary collaborator for the Game Director, ensuring that creative intent is clearly translated, understood, and executed across all game systems. 

This position requires someone who thrives in complex development environments, a leader who engages deeply with the team to identify bottlenecks, troubleshoot design challenges, and ensure the project remains coherent, cohesive, and high-quality from inception to completion.

Your Goal:

  • Serve as a strategic partner to the Game Director, ensuring alignment between the overarching creative vision and the daily output of the design team.
  • Act as a bridge between leadership and the development teams, fostering clear communication and shared design goals.
  • Maintain the integrity of the project’s design through active participation in reviews and collaborative problem-solving.
  • Ensure all systems, gameplay, AI, and mechanics are polished, balanced, and fully integrated to meet our AAA standards.


Your Daily Tasks:

  • Partner with the Game Director to define and refine design pillars, challenging assumptions constructively to ensure the best possible outcomes for the game.
  • Engage directly with the design, art, and engineering teams to address complex issues. You will move beyond high-level oversight to help the team analyze, debug, and resolve systemic design roadblocks.
  • Regularly attend and lead design reviews, providing actionable, clear feedback that pushes the team toward higher quality and better cohesion.
  • Act as a central point of contact between departments (e.g., Code, Art, Animation) to ensure that design requirements are clear and that dependencies are managed effectively.
  • Contribute to providing high-level guidance to the design team, setting the standard for design documentation, execution, and analytical thinking.

Qualifications

Your Qualifications:

  • Significant experience in AAA game development, with a proven track record of shipping major titles as a Senior, Lead, or Principal Designer.
  • A strong, proactive approach to problem-solving; you are comfortable rolling up your sleeves to work alongside the team to navigate complex production challenges.
  • High degree of polyvalence with deep expertise across various systems (e.g., core gameplay loops, AI, progression systems).
  • Excellent analytical and communication skills; you can clearly articulate design requirements and influence stakeholders at all levels, from technical leads to executive management.
  • A collaborative mindset; you prioritize the health of the project and the success of the team over individual contribution.
  • Very good command of English.

 

Additional Information

What we offer:

  • A dedicated Buddy who will support you in your daily tasks.
  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Warsaw limited amount of space).
Key Skills
Game designAAA game developmentLeadershipProject managementSystem designGameplay mechanicsAI designProgression systemsAnalytical thinkingCommunicationProblem-solvingStakeholder managementDesign documentationCollaborationDebugging
Categories
Creative & MediaSoftwareManagement & LeadershipTechnology
Benefits
Private medical careLife insurancePro-health campaignsGifts for different occasionsFlexible working hoursDevelopment budgetPaid training daysLanguage classes
Job Information
📋Core Responsibilities
The Principal Game Designer acts as a strategic partner to the Game Director, ensuring creative vision is effectively translated into daily production. They lead design reviews, troubleshoot systemic roadblocks, and foster collaboration across art, code, and animation departments.
📋Job Type
full time
📊Experience Level
10+
💼Company Size
637
📊Visa Sponsorship
No
💼Language
English
🏢Working Hours
40 hours
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