JOB DETAILS

Senior 3D Artist

CompanyKeywords Studios
LocationTokyo
Work ModeOn Site
PostedJune 6, 2026
About The Company
We work behind the scenes with game developers, publishers, and entertainment companies to bring their ideas to life and keep them running smoothly. From game development and art production to audio services, localization, game testing, community support, and marketing, we’re the partner you call when you need extra hands (or brains). We are 13,000 people worldwide. Tech-savvy, AI-aware, and deeply invested in R&D. We’re adaptable, collaborative, and used to plugging into diverse teams and pipelines. Many of us grew up with games, animation, and film. We’re fans first, and that shows in how we work: with care, respect, accessibility, and safety in mind. Whether it’s building innovative experiences, meeting tight deadlines, or preserving creative vision across every language and culture, our services and proprietary tools integrate seamlessly with your team at any stage of the product life cycle. We don’t always make the headlines, but we help others get there. Among our clients: Tencent Games, Microsoft, Ubisoft, Supercell, Bandai Namco, Netflix, Amazon... #ImagineMore
About the Role

Company Description

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines:

  • Create — Game development, art production, and audio

  • Globalize — Localization, localization QA, functional testing

  • Engage — Marketing, LiveOps, community, and player support

  • Media & Entertainment

In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams. 

    Job Description

    Applicants must be currently residing in Japan and possess valid authorization to work in Japan.

    Role Responsibilities

    To encourage flexible work practices and to accommodate changes in responsibilities in line with business requirements, this document describes broad role responsibilities rather than detailed tasks. Additional responsibilities may be added at a later date in consultation with your manager.

    • 3D Asset Creation
      • Create high-quality, visually compelling 3D assets including characters, environments, props, and materials.
      • Produce assets that align with the project’s artistic direction and technical requirements.

      • Develop polished models, textures, shaders, and materials optimized for real-time game engines.

    • Collaboration & Production
      • Work closely with concept artists, designers, animators, and technical artists to translate concepts into final in-game assets.

      • Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.

      • Participate in reviews, feedback sessions, and iterative development processes.

    • Technical Art & Optimisation
      • Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.

      • Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques.

      • Maintain consistency in quality while adhering to technical constraints and engine limitations.

    • Innovation & Continuous Improvement
      • Stay current with industry trends, emerging technologies, tools, and workflows.

      • Contribute ideas and improvements to pipelines and production processes.

      • Continuously push the visual quality and innovation of game art production.

    • Mentorship & Leadership
      • Provide guidance, mentorship, and constructive feedback to junior and mid-level artists.
      • Support collaboration across internal teams and external vendors to maintain consistent asset quality.

      • Contribute positively to team culture and artistic growth within the department.

    Qualifications

    Required Skills and Qualifications

    • Extensive experience as a 3D Artist within the video game industry, with a strong portfolio showcasing high-quality real-time game assets.

    • Proficiency in industry-standard 3D software such as Autodesk Maya, Blender, 3ds Max, ZBrush, Substance Painter, and related tools.

    • Strong understanding of modelling, sculpting, UV mapping, texturing, lighting, composition, anatomy, form, colour theory, and material creation.

    • Experience creating optimized assets for modern real-time game engines such as Unreal Engine or Unity.

    • Strong understanding of PBR workflows, topology, performance optimization, and technical limitations across multiple gaming platforms.

    • Ability to work collaboratively within multidisciplinary teams, communicate ideas effectively, and incorporate feedback throughout production.

    • Knowledge of game development pipelines and the ability to adapt artistic styles to suit various game genres and target platforms.

    • Passion for gaming and a strong understanding of market trends, player expectations, and gaming cultures across PC, Console, and handheld platforms.

    • Experience successfully guiding and communicating with other art teams to ensure artistic vision and asset quality are maintained from concept through to final in-game implementation.

    • Fluent in Japanese and with a high degree of English language proficiency.

    Additional Information

    If you'd like to know more about Keywords Studios we recommend visiting our corporate site HERE.

     

    Role Information: EN

    Studio: Keywords Studios

    Location: Asia Pacific, Japan, Tokyo

    Area of Work: Art Services

    Service: Create

    Employment Type: Full Time, Permanent

    Working Pattern: Remote

    PERSONAL DATA PROTECTION POLICY

    Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

  • Department: Art
  • Key Skills
    3D Asset CreationAutodesk MayaBlender3ds MaxZBrushSubstance PainterUnreal EngineUnityPBR WorkflowUV MappingTopology OptimizationCharacter ModelingEnvironment ArtJapanese FluencyEnglish ProficiencyMentorship
    Categories
    Art & DesignCreative & MediaTechnologySoftwareEngineering
    Job Information
    📋Core Responsibilities
    Create high-quality 3D assets including characters and environments optimized for real-time game engines. Collaborate with cross-functional teams and provide mentorship to junior and mid-level artists to maintain artistic quality.
    📋Job Type
    full time
    📊Experience Level
    5-10
    💼Company Size
    11792
    📊Visa Sponsorship
    No
    💼Language
    English
    🏢Working Hours
    40 hours
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