JOB DETAILS

Senior VFX Artist

CompanyKeywords Studios
LocationTokyo
Work ModeOn Site
PostedJune 6, 2026
About The Company
We work behind the scenes with game developers, publishers, and entertainment companies to bring their ideas to life and keep them running smoothly. From game development and art production to audio services, localization, game testing, community support, and marketing, we’re the partner you call when you need extra hands (or brains). We are 13,000 people worldwide. Tech-savvy, AI-aware, and deeply invested in R&D. We’re adaptable, collaborative, and used to plugging into diverse teams and pipelines. Many of us grew up with games, animation, and film. We’re fans first, and that shows in how we work: with care, respect, accessibility, and safety in mind. Whether it’s building innovative experiences, meeting tight deadlines, or preserving creative vision across every language and culture, our services and proprietary tools integrate seamlessly with your team at any stage of the product life cycle. We don’t always make the headlines, but we help others get there. Among our clients: Tencent Games, Microsoft, Ubisoft, Supercell, Bandai Namco, Netflix, Amazon... #ImagineMore
About the Role

Company Description

Keywords Studios is a global provider of creative and technical services to the video games industry, with over 13,000 professionals across 70+ studios in 25+ countries. We support clients across the entire game lifecycle through four core Service Lines:

  • Create — Game development, art production, and audio

  • Globalize — Localization, localization QA, functional testing

  • Engage — Marketing, LiveOps, community, and player support

  • Media & Entertainment

In Japan, Keywords Studios delivers its full range of services across Create, Globalize, and Engage, supporting leading publishers, developers, agencies, and IP owners through both local and global teams. 

    Job Description

    Applicants must be currently residing in Japan and possess valid authorization to work in Japan.

    Ownership & Rendering

    • Drive the creation and optimisation of complex real-time VFX and shader networks to achieve the game's visual goals.
    • Design, implement, and optimise complex real-time shader networks and materials to support both VFX and general rendering needs (e.g., custom rendering passes, post-effects).

    • Research and integrate innovative rendering techniques, specialised VFX tools, and procedural methods to push the visual quality bar.

    Pipeline Engineering & Optimisation

    • Develop and maintain robust tools, scripts, and processes that facilitate content creation, focusing on automation and improving team productivity and user experience.

    • Establish and govern content creation standards and technical specifications for all art assets, personally overseeing optimisation, integration, and validation prior to certification.

    • Lead the advancement and maintenance of the art production pipeline, ensuring smooth data flow and technical stability between DCC packages and the game engine.

    Cross-Discipline Collaboration

    • Act as the primary technical liaison between the Art, Design, and Engineering teams, translating artistic requirements into technical specifications and engineering limitations into actionable art goals. 

    • Serve as the go-to for the Art and Animation teams, providing prompt technical support, troubleshooting complex bugs, and resolving pipeline blockages.

    • Share learnings, technical insights, and new workflows across the studio, actively mentoring mid-level and junior artists on best practices in real-time VFX and optimisation.

    Documentation & Research

    • Create and maintain clear, up-to-date technical documentation on all tools, workflows, best practices, and established art specifications.

    • Proactively identify technical debt and potential future production risks, proposing, testing and documenting long-term technical solutions.

    • Maintain an active awareness of emerging technologies, engine updates, and industry trends to ensure the studio's technical art practices remain competitive and efficient.

    Qualifications

    Required Skills and Qualifications:

    • Approximately 5+ years of professional experience in the games industry.

    • Strong foundational knowledge of the art pipeline, an artistic eye and practical experience in art and animation content creation. 

    • Demonstrated skills and interest across multiple technical domains: Shader development, VFX / Particles, Pipeline and tool development, and Real-time physics simulations.

    • Proven proficiency in scripting and coding in one or more core languages

    • Current, hands-on development experience with modern commercial game engines,

    • Strong foundational knowledge in at least one industry DCC package (Maya, 3ds Max, Blender, Adobe Suite) and advanced skills in at least one relevant development package (Houdini, EmberGen, After Effects, or Substance suite). 

    • Strong attention to detail, excellent time management, problem-solving, and highly effective communication skills.

    • Fluent in Japanese and with a high degree of English language proficiency.

    Desirable Skills and Experience

    • Previous production experience working on the demands and complexities of AAA game development.

    • Familiarity with console development, including handheld platforms.

    • Specialised experience creating motion graphics, interface animations and in-engine visual effects (VFX) specifically designed for user interface elements.

    • skill set in traditional art, drawing, or painting, providing a solid foundation in composition, colour theory, and aesthetic sensibility.

    Additional Information

    If you'd like to know more about Keywords Studios, we recommend visiting our corporate site HERE.

     

    Role Information: EN

    Studio: Keywords Studios

    Location: Asia Pacific, Japan, Tokyo

    Area of Work: Art Services

    Service: Create

    Employment Type: Full Time, Permanent

    Working Pattern: Remote

    PERSONAL DATA PROTECTION POLICY

    Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

  • Department: Art
  • Key Skills
    Real-time VFXShader DevelopmentPipeline EngineeringScriptingGame Engine ProficiencyDCC PackagesHoudiniEmberGenAfter EffectsSubstance SuiteReal-time Physics SimulationsTechnical DocumentationJapanese FluencyEnglish ProficiencyOptimizationCross-discipline Collaboration
    Categories
    Art & DesignCreative & MediaSoftwareEngineeringTechnology
    Job Information
    📋Core Responsibilities
    Drive the creation and optimization of complex real-time VFX and shader networks to achieve visual goals. Develop robust pipeline tools and act as the primary technical liaison between Art, Design, and Engineering teams.
    📋Job Type
    full time
    📊Experience Level
    5-10
    💼Company Size
    11792
    📊Visa Sponsorship
    No
    💼Language
    English
    🏢Working Hours
    40 hours
    Apply Now →

    You'll be redirected to
    the company's application page